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Posts Tagged ‘sony’

Sony formally quits Sharp LCD joint venture, takes back every yen it invested

May 25th, 2012

Sony formally quits Sharp LCD joint venture, takes back every yen it invested

After Sony cut off its supply of capital to the ill-fated Sakai production plant that it jointly owns with Sharp, it became clear that the final goodbye may be little more than a formality. And here it is, in the form of a cold, resolute press release stating that Sony is selling its seven percent stake back to Sharp and taking back the 10 billion yen ($126 million) it originally invested. The only reason given is the “rapidly changing market for LCD panels and LCD televisions,” which is a polite reference to the fact that profits from big TVs are well below what these companies predicted back in the heady days of 2008 and early 2009, when the impact of the global economic crisis loomed without yet being fully apparent. Fortunately for Sony, which is in the delicate stages of reform, the solid pre-nuptial agreement it had in place with Sharp should protect the company from having to revise its financial forecasts for the coming year — not that those were particularly great in the first place.

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Sony Music Unlimited comes to iPhone with streaming music app

May 22nd, 2012

Need for Speed Hot Pursuit

Android and PlayStation Vita owners have felt the Music Unlimited love on their respective devices for quite some time now, but the Spotify / MOG / Rdio competitor has finally made its way to the App Store, bringing with it yet another option for streaming music on iOS. The free app appears to be optimized for iPhone and iPod touch (though it’s also compatible with iPad), and will enable on-the-go jammin’ with a $4-per-month Basic subscription over 3G, 4G or WiFi connections. You can pull in tunes from the millions of tracks in Sony’s collection, or access songs on your PC using the Music Sync service. The app is currently only available in the New Zealand App Store, but it’s expected to hit other Music Unlimited countries soon. For now, you can hit up the source link for the Kiwi App Store preview, or head over to the Music Unlimited site to sign up.

SOURCE via 9to5mac

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Sony applies for wireless power patent, wants to daisy-chain your energy

May 18th, 2012

Sony applies for wireless power patent, wants to daisy-chain your energy

As much as we’re familiar with wireless power, we know developing a truly contact-free form of charging has a whole raft of extra challenges, such as getting into the sweet spot for power delivery and the potential traffic jam caused by throwing another device into the mix. Sony thinks it has these problems licked through a newly-published patent application. Its method uses location-finding to steer users until they’re close enough for the wireless power source to reliably do its job. In some cases, it can use one mobile device to relay power to another, keeping everything fed even if the main power hub is tied up. Multiple power sources next to each other can go so far as to decide which of them should be the one to send power. The patent isn’t a certain sign that your VAIO or Xperia is about to cut the cord altogether — Sony first submitted this vision of the future in 2009. Even so, it gives us hope that our gadgets will one day start charging themselves instead of making us hunt down a wire or charging plate.

SOURCE via USPTO

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Sony gives VAIO S and VAIO Z lines Ivy Bridge upgrade, outs two new VAIO E models

May 17th, 2012

Sony gives VAIO S and VAIO Z lines Ivy Bridge upgrade, outs two new VAIO E models

Sony began introducing its new Ivy Bridge lineup last month with the VAIO E Series 14P, a multimedia laptop complete with gesture controls. Today, the company announced two larger models to round out that family, the VAIO E Series 15 and 17. Unlike the 14P, these notebooks don’t come with Ivy Bridge power, but then their larger displays (15.5 inches and 17.3 inches, respectively) and an optional Blu-ray player on the larger model should be enough to tell you that these are entertainment-focused machines rather than next-gen powerhouses. Both the VAIO 15 and 17 run Intel Core i5-2450M CPUS and handle graphics with a AMD Radeon 7650M GPU and either 1GB or 2GB of VRAM depending on the model. Each also has a 750GB hard drive spinning at 5,400 RPM, plus a built-in webcam, USB 3.0 with a sleep-charge feature, HDMI, Bluetooth and WiFi. The main difference between the two is screen resolution: while the 15.5-incher sports a 1366 x 768 display, the 17.3-inch version has a more brilliant 1600 x 900 pixels. Pricing info is still MIA.

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Sony unveils Crystal White PlayStation Vita, limited digital diva edition

May 9th, 2012

Sony unveils Crystal White PlayStation Vita, limited digital diva edition

Remember that line-up of colorful consoles we eyed back at TGS? One of eight of those mock-ups is about to become a reality, at least in Japan. On June 28th, color conscious gamers will be able to pick up a WiFi or 3G Crystal White PlayStation Vita for ¥24,980 and ¥29,980, respectively (that’s about $312 and $375 if you’re counting in greenbacks). If the absence of color is a bit too bland for you, a limited edition Hatsune Miku handheld will hit shelves two months later, commanding a ¥10,000 ($125) premium for the privilege of plastering Sega’s digital diva on your Vita’s rear touch panel. On the plus side, Vocoloid’s poster girl packs a 4GB memory card and a copy of Next Hatsune Miku: Project Diva to offset the limited edition’s larger sticker price. No word yet when or if these Vita variants will hit the western world, but we’ll let you now if we hear anything. Read more…

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Sony announces its first Ultrabooks, the VAIO T13 and T11, for the European market

May 7th, 2012

Sony announces its first Ultrabooks, the VAIO T13 and T11, for the European market

Finally escaping its plate glass prison at CES, Sony’s unveiled its first Ultrabook, the VAIO T13 and T11. It’s set for release next month and currently packing a Sandy Bridge Intel Core i3-2367M processor (no third-generation processor just yet), within a 323mm-thick frame that weighs in at around 1.6kg for the 13-inch version. Storage is a hybrid of a 320GB HDD and 32GB SSD, which promise to juggle fast start-up times with capacity, while a HD web cam beams out from above the 13.3-inch (1366 x 768) display; no word on the res of the 11-incher. There’s 4GB of DDR3 memory with Intel’s own HD Graphics 3000 on the side and Sony reckons you’ll be able eke out up to nine hours from its SSD model. Other connectivity options include Bluetooth 4.0, HDMI output, and USB 3.0 and 2.0 ports.

Sony announces its first Ultrabooks, the VAIO T13 and T11, for the European market

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New Sony iOS docks promise clearer sound thanks to magnetic fluid

April 26th, 2012

New Sony iOS docks promise clearer sound thanks to magnetic fluid

You can only skim through so many iPad/iPod/iPhone docks before things start to get predictable, and when a speaker dock stands out, it’s usually for a retro design or a little mood lighting. Sony’s two newest iOS docks, the CMT-V50iP and the CMT-V75BTiP, may look like your standard options, but they aim to break the mold by using magnetic fluid instead of speaker dampers to move sound. Sony says this technology provides clearer audio with less distortion, and no dampers means a slimmer design. If your music collection extends beyond your iDevice, you can take advantage of the CD player and built-in DAB and DAB+ radio, or — if you’ve migrated to the digital age — stream over Bluetooth on the CMT-V75BTiP or connect via USB on the CMT-V50iP. Sony just announced these yesterday, and pricing info remains MIA, though The Verge reports that both models will drop in the next few months.

SOURCE via Sony

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Sony patent application aims to put names to faceless MMO players, organize real-world meetups

April 20th, 2012

Sony patent application aims to put names to faceless MMO players, organize real-world meetups

Dear MMO players, Sony’s getting worried about your indoor tan. Really. The electronics giant’s even gone so far as to file a patent application to get you out of your parent’s basement and into the great outdoors. Alright, so the move isn’t altogether altruistic — it’s more of a means to a promotional end — but from the looks of this USPTO doc, the company’s outlined a method to create a program that would encourage gamers to head into the daylight for organized events where everyone knows your online name. Of course, there’d be rewards and other incentives (trophies, perhaps?) on hand to coax you out of that Snuggie and help foster a sense of community. Not to worry, though, Bunim / Murray haven’t got their MTV-friendly reality cams targeted on this concept, yet.

SOURCE via USPTO

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PlayStation Suite’s ‘open beta’ SDK available to download now

April 20th, 2012

PlayStation Suite's 'open beta' SDK available to download now

As promised last month, Sony has launched its PlayStation Suite SDK on open beta. Machinations have continued since November behind closed beta doors, but the free SDK is now available for anyone to download. Developers will be able to make content accessible for all PlayStation-certified devices, from the PS Vita to Sony’s batch of Android phones and tablets. The official version is still pegged for launch later in 2012 and will demand an annual subscription for access. During the open beta, users can create games that use both physical buttons and touchscreen input with a PC-based simulator, test and debug those creations on willing Sony devices and debate away in the dedicated developer forum. Those with lofty game-making dreams for the PlayStation Suite can download the open beta at the source link below, but expect to sign a new contract when the full SDK goes official.

SOURCE via PlayStation

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PlayStation Vita 1.66 firmware update rolling out now, minor UI tweaks in tow

April 5th, 2012

PlayStation Vita 1.66 firmware update rolling out now, minor UI tweaks in tow

Shortly after unleashing (and quickly pulling back) the PS Vita’s v1.65 firmware update, Sony’s rapidly rolling out a followup release. Version 1.66 brings with it a few UI tweaks, including tidbits such as the addition of a progress bar during app installs, notification alerts now only popping up for three seconds, plus the option to tap Retry / Cancel when running into troubles during location search. Games like Unit 13 and Gravity Daze will also see “functional improvements,” while the Near app is getting a direct link to the PlayStation Store, making it easier to grab apps that other folks are toying with. The refresh is up for grabs now, so be sure to hit that System Software on your quad-core beast, or head over to the source below if you’re in need of some guidance.

SOURCE via PlayStation

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