Sony has added two new colors to its new PlayStation 3, ‘Azurite Blue’ and ‘Garnet Red’. They will be available in limited quantities and will go on sale in Japan on the 28th February 2013 only in 250GB version. The console will also come in matching Dual Shock controller. Priced at 24,980 Yen ($300). More pictures after the break. Read more…
Posts Tagged ‘ps3’
January 23rd, 2013
December 28th, 2012
Your son is yelling PS3 at you all time. It’s time to get him one!
November 16th, 2012
Sony has announced that they have sold over 70 million of their PlayStation 3 consoles, which is pretty much the same as the number of the Xbox sold according to the latest financial report from Microsoft. In other hand, Sony also announced that its Move motion controller has sold over 15 millions units since the day it launched which was two years ago. The PlayStation 3 console is celebrating its sixth year old birthday this year but yet there’s still no news on its hardware successor. Apparently, Sony is now focusing on the new connectivity features between the PS3 and its handheld devices. Anyway, congratulations Sony!
October 9th, 2012
We’re not sure if we should always cheer figures that reflect sedentary behavior. Still, chalk one up for greater (if superficial) gender equality. Nielsen finds that, as of this past March, men who owned a modern game console like the PlayStation 3, Xbox 360 or Wii were using their TVs almost as much as women: while males in the broader population typically spend 37 fewer minutes in front of the big screen every day than females, that gap shrank to a negligible 11 minutes when console use came into play. Unfortunately, the agency doesn’t say just what’s getting men to tune in for that much longer. Gaming is the most likely culprit, but a raft of streaming video options could have some of those refined couch potatoes watching Hulu or Netflix instead of playing one more round of Gears of War. If consoles have people of all genders spending more time together, we’re in favor of it; given that men still spend over twice as much time on consoles as women, though, it’s clear there’s still a bridge to cross if we want more of a balance in the kinds of TV activity we enjoy.
SOURCE via Nielsen
August 13th, 2012
Microsoft must sometimes feel like its lead in the game market is a Pyrrhic victory. The Xbox 360 once again topped the NPD Group’s hardware charts in July, claiming a near-majority 49 percent market share of consoles — but the 203,000 units sold were a steep drop from the 257,000 units that traded hands in June, and a far cry from the glory days that would have given a victory more meaning. Nintendo and Sony haven’t shared their own figures, although the analyst group notes that only Nintendo’s 3DS and DSi had any kind of increase in the month. The industry as a whole was unmistakably feeling the combined effects of the pre-holiday doldrums and a console generation that’s long in the tooth: hardware revenue was down 32 percent in the month to $150.7 million, while the games in question saw revenue dip 23 percent to $260.7 million. If you need a culprit, earlier reports for the second quarter had credited similar shifts to sales of physical game copies declining faster than digital sales could replace them. Hope remains in the usual fall spike; even so, the July figures suggest the big three platforms might be living on borrowed time.
SOURCE via Technet
July 20th, 2012
Where better than Comic-Con for Codemasters to announce the deceptively titled F1 Race Stars. A 180-degree hairpin from the other Codemasters F1 game, this is less about the stars and much more about the wild, arcade-style racing with weapons and bonuses on “fantastical” versions of real Formula One tracks. It looks like McLaren’s Tooned as a video game, with more drivers and cars.
As for those stars, your driver lineup will be Fernando Alonso, Lewis Hamilton, Sebastien Vettel, Nico Rosberg, Romain Grosjean and – eyebrows raised here – Bruno Senna. There’ll be lots of arcade options like online racing with up to 12 players, split screens with up to four players, and carerr modes. It’s arriving in November for PCs, Playstation and xBox 360. Check out the promo video below.
July 13th, 2012
The gaming public at large has spoken. In less than 12 hours, Yves Behar’s Android-based Ouya gaming console has reached its lofty funding goal of $950,000 on Kickstarter. To refresh your memory, the $99 system (which was only $95 for 1,000 swift early adopters) packs a Tegra 3 CPU, 8GB of storage, 802.11n WiFi, Bluetooth 4.0, a USB 2.0 port and an SD card slot — that price also grants you a single controller with a touch sensor.
Most notably, the system is aimed at being extremely developer-friendly, having open hardware and software with a push for free-to-play content. There are about 20,000, with just fewer than 10K available left at the $99 price. It appears that the traditional business model for gaming consoles just got rocked, and we can’t wait to see the final results.
Kickstarter has confirmed that Ouya achieved the biggest first day ever for one of its hosted projects, and it’s just the eighth project ever to crack the million-dollar mark, joining an esteemed company that includes Double Fine’s upcoming adventure game and the all-time champion, the Pebble smartwatch.
SOURCE via Joystiq
June 28th, 2012
Traditional console makers have often sworn up and down that mobile doesn’t make money for game development. That might still be true for some developers, but you’ll get a very different answer if you ask Epic Games. Co-founders Tim Sweeney and Mark Rein have collectively described the currently iOS-only, Chair-developed Infinity Blade as the “most profitable game we’ve ever made” when considering the amount of money and time invested relative to the money coming back. Yes, that includes even the Gears of War series, which most consider Epic’s primary cash cow. Sweeney, like his long-time competitor Johh Carmack at id Software, is also taken aback by the power stuffed inside the latest generation of mobile devices — a 2012 iPad is nearer the performance of a PlayStation 3 or Xbox 360, he tells Gamasutra, and the pace is only picking up. Even more insights await in the interview with Sweeney; click below if you want a hint of what one of gaming’s pioneers has to say about where your tablets, phones and (yes) PCs are going.
SOURCE via Gamasutra
June 26th, 2012
Ryan Cleary and Jake Davis are two individuals who were suspected to be involved with hacking group Lulzsec, an outfit claiming responsibility for several high-profile attacks in the gaming industry in 2011. Lulzsec is perhaps best known for its attack against Sony as retaliation for legal actions against George Hotz, the guy who rooted the PS3.
Cleary, who is 19, and Davis, the younger of the two at 18, both admitted membership in Lulzsec today at Southwark Crown Court, pleading guilty to “conspiracy to do an unauthorised act or acts with intent to impair, or with recklessness as to impairing, the operation of a computer or computers,” Eurogamer reports.
The two both denied making available “unlawfully obtained confidential computer data” on the internet. Two other individuals, 25-year-old Ryan Ackroyd and an unnamed 17-year-old, both denied charges they were involved in Lulzsec hacking.
SOURCE via Eurogamer
June 23rd, 2012
Sony has been caught unawares by a legal change in South Korea, which prevents under-18s from being asked for their names or ages for the purpose of account authentication. No sooner had the company announced a half-price sale at its PS Store and then it was forced to pull the whole thing down in order re-work the interface and make it compliant. It’s expecting to reopen it sometime “this year,” but in the meantime the Store is strangely still accessible to PSP and Vita users of any age, while multiplayer and other PSN functions will continue to run on PS3. There must be a lawyer somewhere for whom this all makes complete sense, and hopefully they work for Facebook.
SOURCE via Joystiq